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Brainpan (S3.Front)
Brainpan (S3.Back)
Memory (S3.Front)
Memory (S3.Back)
Brainpan & Memory- Season III - Release Trailer

Brainpan & Memory- Season III - Release Trailer

Guild Ball- Brainpan & Memory - Design Team Interview

Guild Ball- Brainpan & Memory - Design Team Interview

As a skilled puppeteer, Brainpan has a knack for manipulation, which he masterfully applies to the pitch. Using his puppet Memory, Brainpan brings the Mortician’s ball game to terrifying new heights. With rapid passes and bursts of damage, the grim duo is capable of fearsome feats of teamwork that embody any coach’s worst nightmare.

WHO SHOULD RECRUIT THE MASTER PUPPETEER & HIS PUPPET?

  • Are you a veteran Mortician coach looking to increase your goal threat? Then Brainpan & Memory are the players you've been waiting for!
  • Their dynamic playstyle will not only help you control the ball more but the puppet can also dish out terrifying pain—field the pair with Graves for more bloodshed or Bonesaw for total ball domination.
  • To maximize the strategic potential of your Morticians rosters and play even more mind games with your opponents, be sure to recruit this dynamic, creepy duo!

RELEASED: 24th February 2017


CHARACTER PLAYS Edit

I'm Open! (2) || 6" Range || OPT

Target friendly model immediately makes a Pass, which targets this model, without spending Influence. Edit

Puppet Show (1) || 8" Range

Target friendly [Memory] model may make an Attack without spending Influence, or make a [2"] Dodge. Edit

Pulling the Strings (1) || 8" Range || OPT

Target friendly [Memory] model may make a Kick without spending Influence. Edit

CHARACTER TRAITS Edit

Thought [Memory]

At the start of this model's activation, if the friendly named model is suffering from the taken-out condition, remove the taken-out condition from the friendly named model and place it within [2"] of this model with full HP. Edit

One, Two! [Memory]

When this model makes a Pass that targets the friendly named model, this model gains [+2/+2"] KICK for the duration of the Pass. If the friendly named model makes a Teamwork action as a result of this Pass, it may spend [1] less MP to do so. Edit

MEMORY Edit

CHARACTER PLAYS Edit

CHARACTER TRAITS Edit

Benched [Brainpan]

This model cannot be selected for a team but is automatically added when the named friendly model is selected for a team. This model does not count towards your maximum team size allowance. Edit

Control Strings

At the start of each other friendly Guild model's activation, this model may make a [2"] Dodge. Edit

Inanimate Object

This model does not have an activation. This model does not generate VP when it suffers the taken-out condition. Edit

GALLERY Edit