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Obulus (S3.Front)
Obulus (S3.Back)
Obulus casts an intimidating shadow, death’s chill afflicting all who pass. He is blessed with a sharp mind, using his cunning to gain more power through manipulation and intrigue. His ascension to Guild Ball captain is only the beginning, and will not let death claim him until his power over the Mortician’s Guild is absolute.

CHARACTER PLAYS Edit

Confidence (1) || 4" Range || Sustaining

Target friendly model can reroll one or more dice during its next Attack or Character Play during its activation. Edit

Misdirection (2) || 8" Range || OPT

Target enemy model with at least [1] Influence loses [1] Influence. Immediately allocate [1] Influence to an other friendly Guild model within [4"] of this model. Edit

Puppet Master (4) || 8" Range || OPT

Target model immediately makes a Jog, Pass or Attack without spending Influence. If the target model is an enemy model, it is a friendly model during this action. Edit

CHARACTER TRAITS Edit

Shadow Like

At the start of this model's activation it may make a [2"] Dodge. Edit

Unpredictable Movement

Once per turn when an enemy model ends an Advance in this model's melee zone, this model may immediately make a [2"] Dodge. Edit

LEGENDARY PLAY Edit

Rigor Mortis

The enemy team lose all current MP. The friendly team gains MP equal to the MP loss caused by this action. This Legendary Play does not last until the end of the turn. Edit

ARTICLES Edit

Obulus, the Ferryman

GALLERY Edit