Windle...
CHARACTER PLAYS[]
Snack Break (1 / 1GB) Self Range || Sustaining || OPT
This model recovers [4] HP. The next time this model inflicts the taken-out condition, the friendly team gains an additional [1] VP.[]
CHARACTER TRAITS[]
Berserk
During its activation, if this model damages an enemy model with an Attack, this model may make an additional Attack without spending Influence. This ability cannot generate a further additional Attack from itself.[]
Big Breakfast
Once per turn during this model's activation, the Controlling Player may choose a friendly harvest-marker within [2"] of this model and remove it from the Pitch. If a friendly harvest-marker is removed, this model gains [1] Influence and [+2] TAC for the remainder of the turn.[]
Stop Slacking! [4" Aura]
When an other friendly model ends an Advance within this aura,if this model is not suffering the knocked-down condition, this model may make a [1"] Dodge.[]
Hale & Hearty [15]